Sam Houser | |
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Nationality | English |
Other names | Video game credits |
Known for | President of Rockstar Games. |
Sam Houser (born May 24, 1972) is an English video game producer and developer. He is the co-founder and president of Rockstar Games and one of the creative driving forces behind the games in the Grand Theft Auto-franchise, being director and producer since the third game. He is responsible for taking GTA into the 3D-environment era, creating realistic cities under fully 3D-engines and turning the series into huge profits during video gaming's sixth generation era.
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Credited as executive producer and co- writer, is also the new creator of the new GTA series with his brother Dan, on Grand Theft Auto III, Houser's responsibilities on that game were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked."[1] His description of the series as a whole is that the three sixth-generation Grand Theft Auto games form a "trilogy, [featuring] our distorted look at the East Coast around the time of the millennium (Grand Theft Auto III), followed by our reinterpretation of '80s Miami (Vice City), and lastly, our look at early-'90s California (San Andreas)."[2]
Despite their status as creators of Grand Theft Auto and one of the most successful video game franchises of all-time, Houser and his brother Dan have shied away from the spotlight. They have focused on the Rockstar Games brand, rather than any one person getting the credit for the games' success. As the executive producer of the GTA series, Houser has most recently produced Red Dead Redemption.